Tag Archives: depth cloud

Lots of Kinect Point Cloud Views!

Well, today, wow, oh my god, his PA, this is a big one. So today I managed to get a few things better with the Kinect cloud view in the KinectiCopter app.

The view is able to display in both colour (RGB data from kinect) and just plain white. I have also created a new KCKinectController class which is able to collect the kinect data and control the display of 4 separate NSOpenGLViews, isometric (just rotatable at the moment, might stay this way..), front view, top view, side (right) view.


Also, error handling! well, error handling for there being no kinect connected. if the program detects no kinects connected then it will display a message in the console and quit 2 seconds later. Obviously in later versions this will be changed so that the user will receive a better error message that they can actually see without opening the console app.

I’ll put up a post sometime soon showing how I managed to get so many instances of NSOpenGLView all showing one point cloud with just one set of calls for the Kinect point cloud. Then everyone will be able to do it 🙂 except I won’t be putting up my own code cos thats for my uni project!…

Lovely stuff.

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